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On this page:
parametric-surface3d
function-surface3d
surface3d?
surface3d-resolution
surface3d-position-at
surface3d-normal-at
surface-color
surface-color-by-height
surface-color-by-scalar
surface-checkerboard
surface-point
surface-tangent-u
surface-tangent-v
surface-normal
surface-tangent-plane
surface-coordinate-curve
surface-gradient-arrow
9.3

99 3D: Parametric surfaces and calculus🔗ℹ

3D reference map · First 3D picture

Parametric surfaces use a fixed rectangular sampling topology. A surface is sampled once at inclusive parameter-grid sites and therefore has stable vertex and triangle identities. Its normals use declared analytic derivatives when both are supplied; otherwise they use deterministic centred/one-sided finite differences, adjacent-face fallback, and explicit unresolved-index reporting.

procedure

(parametric-surface3d procedure    
  [#:u-range u-range    
  #:v-range v-range    
  #:resolution resolution]    
  #:id id) → surface3d?
  procedure : procedure?
  u-range : list? = (list -1 1)
  v-range : list? = (list -1 1)
  resolution : list? = (list 33 33)
  id : symbol?
Creates a fixed rectangular sampled parameterization.

procedure

(function-surface3d function    
  [#:x-range x-range    
  #:y-range y-range    
  #:resolution resolution]    
  #:id id) → surface3d?
  function : procedure?
  x-range : list? = (list -1 1)
  y-range : list? = (list -1 1)
  resolution : list? = (list 33 33)
  id : symbol?
Creates the graph (vec3 x y (function x y)) and retains scalar-field data for calculus helpers.

procedure

(surface3d? value) → boolean?

  value : any/c
Recognizes an immutable sampled surface.

procedure

(surface3d-resolution surface) → list?

  surface : surface3d?
Returns its fixed (list u-count v-count) topology.

procedure

(surface3d-position-at surface u v) → vec3?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
Evaluates a point in the authored parameter domain.

procedure

(surface3d-normal-at surface u v) → vec3?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
Returns a safe unit normal, using the recorded deterministic fallback when necessary.

procedure

(surface-color surface color) → surface3d?

  surface : surface3d?
  color : color-spec?
Changes the uniform material colour without changing samples or topology.

procedure

(surface-color-by-height surface) → surface3d?

  surface : surface3d?
Adds an opaque per-vertex z-height colour field.

procedure

(surface-color-by-scalar surface scalar) → surface3d?

  surface : surface3d?
  scalar : procedure?
Adds a deterministic opaque per-vertex colour ramp from the scalar evaluated at each existing sample.

procedure

(surface-checkerboard surface) → surface3d?

  surface : surface3d?
Adds a deterministic parameter-space checkerboard colour field.

procedure

(surface-point surface u v #:id id) → mesh3d?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
  id : symbol?
Creates a point at a surface parameter.

procedure

(surface-tangent-u surface u v #:id id) → group3d?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
  id : symbol?
Draws an arrow in the u tangent direction.

procedure

(surface-tangent-v surface u v #:id id) → group3d?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
  id : symbol?
Draws an arrow in the v tangent direction.

procedure

(surface-normal surface u v #:id id) → group3d?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
  id : symbol?
Draws an arrow in the direct tangent-plane normal direction.

procedure

(surface-tangent-plane surface u v #:id id) → mesh3d?

  surface : surface3d?
  u : finite-real?
  v : finite-real?
  id : symbol?
Creates a finite tangent parallelogram at the parameter point.

procedure

(surface-coordinate-curve surface #:id id) → curve3d?

  surface : surface3d?
  id : symbol?
Samples one fixed-u or fixed-v coordinate curve.

procedure

(surface-gradient-arrow surface x y #:id id) → group3d?

  surface : surface3d?
  x : finite-real?
  y : finite-real?
  id : symbol?
Creates the xy gradient arrow for a declared function-surface3d.