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104 3D:   Triangle topology
105 3D:   Polygonal faces
106 3D:   Deterministic convex hulls
107 3D:   Polyhedral duals
108 3D:   Schlegel diagrams and polyhedral nets
109 3D:   Conservative mesh correspondence
110 3D:   Topology-safe mesh matching
111 3D:   Checking and repairing mesh orientation
112 3D:   Clipping, sections, and transparency
113 3D:   Prepared spatial ODE trajectories and vector fields
114 3D:   Seeds and streamline sets
115 3D:   Poincare sections and return maps
116 3D:   Equilibria and local linearization
117 3D:   Flow maps and volume change
118 3D:   Drawing and inspecting trajectories
119 3D:   Reading prepared trajectories
120 3D:   Drawing vector fields and particles
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122 3D:   Spatial inspection and exact picking
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128 Experimental Derived Visuals
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On this page:
dual-polyhedron-face3d
dual-polyhedron3d-result
combinatorial-dual3d
polar-dual3d
9.3

107 3D: Polyhedral duals🔗ℹ

3D reference map · First 3D picture

struct

(struct dual-polyhedron-face3d (index
    primal-vertex
    triangle-indices
    boundary-vertex-indices)
    #:transparent)
  index : exact-nonnegative-integer?
  primal-vertex : exact-nonnegative-integer?
  triangle-indices : vector?
  boundary-vertex-indices : vector?
A mathematical dual polygon generated by one primal vertex. Its render-triangle indexes refer to the mesh in the enclosing result.

struct

(struct dual-polyhedron3d-result (mesh
    primal-face->dual-vertex
    primal-edge->dual-edge
    primal-vertex->dual-face
    diagnostics)
    #:transparent)
  mesh : mesh3d?
  primal-face->dual-vertex : vector?
  primal-edge->dual-edge : vector?
  primal-vertex->dual-face : vector?
  diagnostics : hash?
An immutable dual mesh and explicit primal-to-dual correspondence. A #f edge mapping denotes a render diagonal inside one grouped primal polygonal face, which has no mathematical dual edge. Diagnostics contain 'rejected-render-faces for polygonal cycles that are preserved as topology but cannot be safely triangulated for rendering.

procedure

(combinatorial-dual3d complex [#:id id])

 → dual-polyhedron3d-result?
  complex : polyhedral-complex3d?
  id : symbol? = 'combinatorial-dual
Creates one dual vertex at each primal polygonal-face centroid and one dual polygon at each primal vertex. It is a combinatorial/diagram embedding; no convexity or regularity claim is made.

procedure

(polar-dual3d complex 
  [#:center center 
  #:scale scale 
  #:tolerance tolerance 
  #:id id]) 
 → dual-polyhedron3d-result?
  complex : polyhedral-complex3d?
  center : vec3? = origin3
  scale : positive-real? = 1
  tolerance : nonnegative-real? = 1e-9
  id : symbol? = 'polar-dual
Creates the polar dual. For every outward primal face plane n \cdot (x-c)=d, its dual vertex is c + (s/d)n. The operation rejects nonmanifold, open, nonorientable, nonplanar, nonconvex, or centre-touching input rather than returning a false polar dual.

Limitations. Duals currently require simple planar polygonal faces and a closed orientable manifold. The combinatorial centroid embedding may overlap or self-intersect for a nonconvex polyhedron; its exact polygonal cycle is still returned, but unsafe projected cycles are omitted from the render mesh and reported in diagnostics. The polar operation has no automatic centre-finding or nonconvex repair policy.