Rilouworld is a decentralized game environment in which players can create and share their own worlds.
Worlds are made using a domain specific language call Quest (rilouworld/quest), which allows you to describe zones, monsters, objects, weapons, characters, dialogs, and of course, quests.
This project is a work in progress and an experimentation. It’s not ready for production yet, but you are welcome to join us on the Github repository if you like the idea!
|(require rilouworld/engine)||package: rilouworld|
To start the game engine as a client, you can use the engine-start function:
(engine-start (engine-options 512 384 "Rilouworld") (load-quest "worlds/ma/index.world") (account "EuhMeuh" 'supa))