1.1 Getting started
1.1.1 What you need
1.1.2 Installing
1.1.3 A first program
1.1.4 Checking the stack
1.2 Concepts
1.2.1 Using Arrays
1.2.2 Resources
1.3 Resources and the GPU
1.3.1 Finding the GPU
1.3.2 Each worker’s resources
1.3.3 Timing a batch
1.3.4 A worker
1.3.5 Fanning out
1.3.6 Reporting failed workers
1.4 Device arrays
1.4.1 A dataset on the GPU
1.4.2 Changing the layout
1.4.3 Other forms of Racket data
1.4.4 Bringing values back
1.4.5 Letting go