|(require qtops)||package: qtops|
NOTE: qtOps is currently in the earliest stages of development, and is created as a hobby-project. Code is incomplete, buggy, likely to change, and unlikely to ever be suitable for use by others.
qtOps stands for "qualities of things operations," and is a Racket collection implementing things and performing operations on them. It also includes a collection of qualities, which extend or modify a thing’s innate qualities.
Things and qualities may be familiar if you know about entity-component system game engine architecture: things are roughly equivalent to entities, and equalities are roughly equivalent to components.
From an object-oriented programming perspective, things are essentially objects that lack attributes/fields, and qualities are bundles of methods that can be added to an object after instanciation. Instancing? Whatever.
If neither of those are familiar, a demonstration:
There’s an IRC channnel, #qtmud on irc.freenode.net, but I’m usually not there. If you have a question it’s probably best to email me at email@example.com.